![]() Tigrans/Frostlings/Nomads - I have absolutely no clue what happened to them. They also are more less still playable by playing Theocrat. Off the top of my head I know that there are crypts that contain Archons, that work like mini cities or recruitment sites. THEY ARE STILL IN THE GAME, but only as independants, and are undead. They still exist, but they arent in the area that the game is taking place in.Īrchons - Again not sure how the story goes, but the Archons fell. Hobbits - I'm not sure of the whole story, but halfligns have left the valley of wonders, or wherever the game takes place. Now that the Shadow Realm has been closed off, neither Syrons or Shadow Demons can return. Shadow Demons/Syrons - I think they were both exclusive to AoW SM because the shadow realm was opened up somehow or another. So it might seem like there's not a lot of race choices, but you have to remember that there's Race/Class combo's, Independants and modding that can fill all of the missing gaps you're looking for. I actually prefered playing the "Brave New World" mod in AoW2, which remade every race, added tons of new heroes, units progressed to higher tier units upon reaching gold (Not the next tier unit, but a seperate unique unit such as Human Calvary turning into Heavy Calvary, or something like that) It felt like an entirely different game. Keep in mind that AoW 3 has modding support, so people can go in and add back all of the classic races or even new races. But I might be able to explain a few things from my small amount of knowledge. Dont know how much has been answered so far.
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